Game Development 1

Day 1: Understand the pipeline of 3D game development.

  1.  Open a project and save it as the different name.  Check the data/file structure.
  2. Memorize how to make a plane, box, light, and camera.
  3. Play with the navigation. (Pan, Orbit, Zoom, Zoom fit)
  4. Transform commands (Move, Rotate, Scale)
  5. Play/build the game. Pause it. Resume it. Stop it.
  6. Write a sample code to control a camera and attach the code to the camera.
  7. Write a code to instantiate a object (bullet) when a key is selected
  8. Assign some physics (rigid body and physics materials)
  9. Exercise to develop a game